Rise Of The Tomb Raider Dx12 Patch Download

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Rise of the Tomb Raider FULL UNLOCKED single link download free game setup for windows. Review: Rise of the Tomb Raider Game For PC: The Rise of the tomb raider Game is Designed by crystal dynamics Company. Later on published by banner of the square company of world pc games. It was Released on 28 January 2016 tomb raider 2016 pc game download. Rise of the Tomb Raider was ported to the PC by perhaps one of the finest porting teams out there, Netherlands-based Nixxes Software, and their continued support for the game is nothing short of admirable. The newest patch, version 1.0.638.6 adds support for DirectX 12. The inclusion of DirectX 12 in Rise of the Tomb. Rise of the Tomb Raider PC Updated Today With DirectX 12 Support 'When using DirectX 11, in situations where the game is under heavy load-for example in the larger hubs of the game-the individual cores may not be able to feed a fast GPU like an Nvidia GTX 980 or even Nvidia GTX 970 quick enough,' he said.

NewsGamesRise of the Tomb Raider Gets DirectX 12 Support With Patch 1.0.638.6,..
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where do chrome apps live on mac Rise of the Tomb Raider was ported to the PC by perhaps one of the finest porting teams out there, Netherlands-based Nixxes Software, and their continued support for the game is nothing short of admirable. The newest patch, version 1.0.638.6 adds support for DirectX 12.

The inclusion of DirectX 12 in Rise of the Tomb Raider will offer “far better performance” on the right hardware. On the official blog post, Nixxes chief shows how a GTX 970 / i7-2600 rig can power the game at up to 46 fps on “high” visual settings. On the other hand, DirectX 12 takes it all the way up to 60.

Rise Of The Tomb Raider Dx12 Patch Download

Apart from the DirectX 12 support, the patch also adds support for Nvidia’s VXAO Ambient Occlusion technology (which is optimised for Maxwell hardware). This is supposedly the most advanced AO technology out there. Interestingly, this feature will be exclusive to the Steam version of the game, which means that Windows Store users will not have access to it.

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Have a look at the full changelog below:

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  • Added support for DirectX 12
    • DirectX 12 is a new advanced graphics API that on the right hardware can offer far better performance.
    • For the best DX12 performance and stability please install the latest drivers for your GPU.
    • For NVIDIA: http://www.nvidia.com/download/driverResults.aspx/99512/en-us
    • For AMD: http://support.amd.com/en-us/kb-articles/Pages/AMD_Radeon_Software_Crimson_Edition_16.3.aspx
  • Adds NVIDIA VXAO Ambient Occlusion technology. This is the world’s most advanced real-time AO solution, specifically developed for NVIDIA Maxwell hardware. (Steam Only)
  • Added a new benchmark feature to allow easy comparison of performance on different systems, as well as at different graphics settings.
  • Fixed some HBAO+ and other Ambient Occlusion issues.
  • Fixed motion blur problems in Stereoscopic 3D mode.
  • A variety of other smaller optimizations, bugfixes, and tweaks.

Rise of the Tomb Raider is getting its fifth patch today, and it's a big one. Developer Nixxes Software says this patch will let the game take advantage of the DirectX 12 API and Nvidia's voxel ambient occlusion (or VXAO) technology.

Nixxes says the move to DX12 will let it 'spread our CPU rendering work over all CPU cores, without introducing additional overhead.' The developer says that using DX12 will allow RoTR to more effectively feed fast graphics cards with work in visually demanding parts of the game. Using the same scene as a reference on a PC with a GeForce GTX 970, the game ran at 46 FPS in DirectX 11 mode and 60 FPS with DirectX 12. Nixxes is excited about the potential of DirectX 12 asynchronous compute and multi-adapter modes, too.

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The arrival of Nvidia voxel ambient occlusion in Rise of the Tomb Raider is a bit more mysterious. Nvidia hasn't documented this feature in its online reference materials yet, but it appears to be a subset of the company's work on voxel global illumination (or VXGI). Voxel global illumination can produce highly realistic lighting effects in a scene, so we'd expect a better-looking ambient occlusion effect in this case. Nixxes says the feature will only work on Nvidia Maxwell graphics cards, and only then in the game's DX11 mode.